- One detail
- Wants
- Lies
- Would die for
GM TOOLS · PREP IN A GLANCE
Six NPCs in five lines each: name, one detail, wants, lies, would die for. The "lies" field is the differentiator — it makes every NPC playable in a scene the moment you roll them. Names are weighted by community, period-appropriate to the 9th-century frontier; the rest is system-agnostic.
COMMUNITY MIX
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FREE · NEWSLETTER MAGNET · ~24 PAGES
Twenty short, table-ready adventure seeds set in the painted valleys, the underground cities, the salt roads, and the cave-chapels of the Cappadocian theme — each two or three pages, each playable in an evening, each keyed to a month of the year. A taste of The Hollow Country while it goes through layout.
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This result was generated using material from CHILDREN OF NEW ROME, a roleplaying game set in the Byzantine Empire.