GM TOOLS · PREP IN A GLANCE

The Honest NPC

Six NPCs in five lines each: name, one detail, wants, lies, would die for. The "lies" field is the differentiator — it makes every NPC playable in a scene the moment you roll them. Names are weighted by community, period-appropriate to the 9th-century frontier; the rest is system-agnostic.

COMMUNITY MIX


One detail
Wants
Lies
Would die for

One detail
Wants
Lies
Would die for

One detail
Wants
Lies
Would die for

One detail
Wants
Lies
Would die for

One detail
Wants
Lies
Would die for

One detail
Wants
Lies
Would die for

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FREE · NEWSLETTER MAGNET · ~24 PAGES

Twenty Cappadocian Adventures

Twenty short, table-ready adventure seeds set in the painted valleys, the underground cities, the salt roads, and the cave-chapels of the Cappadocian theme — each two or three pages, each playable in an evening, each keyed to a month of the year. A taste of The Hollow Country while it goes through layout.

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This result was generated using material from CHILDREN OF NEW ROME, a roleplaying game set in the Byzantine Empire.